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George Zacharias
Senior Game Designer
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Professional Projects


A Ubisoft Original, naval online action and RPG Game. I lead our teams in World Events, Equipment and contributed to many other mandates such as Contracts, Time Limited Events and other upcoming content. My focus has been, designing Event Mechanics, Equipment and Ai Behavior for Enemies and Bosses then implementing them all in the Engine.
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A rising 3D cricket game which boasted a premium quality cricket simulator experience on mobile. I was asked to rework on the core gameplay controls as well as the possible additional features with proper documentation. The UI/UX required a slight update as well, especially the main menu.
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College Projects
Important projects that helped me grow my skillset














The Game
A 3D puzzle adventure game where you can change the rules of the game and affect yourself, the environment and all the characters in the game. People are stuck within this virtual game and have been trapped by the game's development team and the only way to save them is by going into the game yourself!
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Vindicta
A 3D action adventure concept where you play as a detective or his alter ego, a twisted hulking monster. You were given the choice of how to deal with the people who made you this way, with a chaos system the shaped and affected the world as you played. Would you bring order or drag London into further carnage?
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HAKUNA's FIRE
A zelda-like puzzle adventure game in a world of talking animals! A young meerkat needs to adventure into the harsh Savannah and Forests in search of the one thing that scares all carnivores and herbivores alike, Fire.
In this project, I focused on Level Design and critical elements of gameplay and narrative.
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